This list details a selection of projects I’ve completed as a or the primary developer and have permission to talk about. I’ve worked on a lot of other closed source or otherwise confidential projects that are not listed here.
This list details a selection of projects I’ve completed as a or the primary developer and have permission to talk about. I’ve worked on a lot of other closed source or otherwise confidential projects that are not listed here.
Cross platform, open source (BSD license), header only C++ library that implements RFC6455 (The WebSocket Protocol) and RFC7692 (Compression Extensions for WebSocket). It allows integrating WebSocket client and server functionality into C++ programs. I am the original developer and current maintainer of the project.
moreWeb based personal/family envelope budgeting software with detailed ad-hoc query, aggregation, & reporting tools.
moreA set of low latency load and stress testing tools for WebSocket connections based on the WebSocket++ library
Web platform built for managing loot assignment, event signups, and guild rosters for a popular World of Warcraft mega-guild.
3D racing game/shooter written as a class project for John Reppy's spring 2008 Game Construction class at the University of Chicago.